slot game online Malaysiadesign thinking – Sophia Exintaris : Experience Architect
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Research . UX . Design Thinking . Service Design . Product ManagementThu, 26 Jun 2025 18:28:30 +0000en-US
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1 https://wordpress.org/?v=6.8.5https://eurydice13.com/blog/wp-content/uploads/2022/07/image-50x50.jpgdesign thinking – Sophia Exintaris : Experience Architect
https://eurydice13.com
3232I can tell you where to stick your AI… Service Blueprints: A (reverse) treasure map to operational improvements
https://eurydice13.com/2025/06/i-can-tell-you-where-to-stick-your-ai-service-blueprints-a-reverse-treasure-map-to-operational-improvements/
https://eurydice13.com/2025/06/i-can-tell-you-where-to-stick-your-ai-service-blueprints-a-reverse-treasure-map-to-operational-improvements/#respondThu, 26 Jun 2025 18:28:30 +0000https://eurydice13.com/?p=11457Time to read: 6minutesEvery conversation I have had about work in the past year has mentioned AI. Of course. It is the hot new emerging technology, and the one most likely to truly revolutionise how business is done… as long as some kinks (read: hallucinations) are eliminated from its behaviour. But… say you are responsible for a company’s [...] continue reading »]]>https://eurydice13.com/2025/06/i-can-tell-you-where-to-stick-your-ai-service-blueprints-a-reverse-treasure-map-to-operational-improvements/feed/011457Just enough chaos: why in workshops messy is good
https://eurydice13.com/2025/06/just-enough-chaos/
https://eurydice13.com/2025/06/just-enough-chaos/#respondTue, 10 Jun 2025 16:41:52 +0000https://eurydice13.com/?p=11427Time to read: 3minutesToday I had a Miele repairperson visit, and as I was rolling away the rug from in front of the washing machine, I thought… “I should wipe those breakfast crumbs”. My mother’s voice was in my head. 🤦♀️ “If it is clean and orderly, visitors will respect the space. If it is a mess, they [...] continue reading »]]>https://eurydice13.com/2025/06/just-enough-chaos/feed/011427How to prepare for and run a Design Thinking / Gamestorming / Creative workshop. And what to do with the outputs, too.
https://eurydice13.com/2019/01/how-to-prepare-for-and-run-a-design-thinking-gamestorming-creative-workshop-and-what-to-do-with-the-outputs-too/
https://eurydice13.com/2019/01/how-to-prepare-for-and-run-a-design-thinking-gamestorming-creative-workshop-and-what-to-do-with-the-outputs-too/#commentsWed, 30 Jan 2019 13:20:29 +0000http://eurydice13.com/?p=5748Time to read: 9minutesIn June 2017, I was hired for a few days by a consultancy to help with a design thinking workshop they were running for a client. They needed to run it with 80 participants, and to make it work they’d split them up into cabaret tables of 8, each with a facilitator… who needed to [...] continue reading »]]>https://eurydice13.com/2019/01/how-to-prepare-for-and-run-a-design-thinking-gamestorming-creative-workshop-and-what-to-do-with-the-outputs-too/feed/65748How to win at UX
https://eurydice13.com/2017/06/how-to-win-at-ux/
https://eurydice13.com/2017/06/how-to-win-at-ux/#respondThu, 22 Jun 2017 06:49:22 +0000http://eurydice13.com/?p=4980Time to read: 5minutesUX is trendy, and we should all rejoice… Except UXers often work to unrealistic expectations, (“make this product user-friendly in 8 weeks”) try to solve non-existent problems (“build that team a dashboard with metrics XYZ”), and are seldom allowed time to do real research or work as a team (“we don’t have time for that, [...] continue reading »]]>https://eurydice13.com/2017/06/how-to-win-at-ux/feed/04980