Two heads are better than one

Time to read: 6 minutes I’ve been working with someone. This is note-worthy, because I have mostly worked alone. Most companies today think that one UX Architect is enough to fix All The Things going wrong in a project. We are UX co-leads on a Big Fat Software Rewrite project. On our first day, a Monday, we were told that […] continue reading »

Sketchbook Mondays: prototyping an A5 folio

Time to read: 2 minutes This weekend, i noticed that i was going to interviews a lot. I mean quite a lot. Three a week? Maybe that was just a one time thing. Anyway. So it occurred to me that maybe i should get myself a nice present. A nice leather present. Maybe the kind that zips up, contains my […] continue reading »

timeboxing tomatoes – or what is timeboxing and why is it good?

Time to read: 3 minutes timeboxing tomatoes The pomodoro “italian for tomato” technique had me giggling for a bit, before I read on – thank you wikipedia :Pomodoro technique – and found out it was a desperate student cramming for exams who decided to focus his attention using a tomato-shaped kitchen timer. “Let the first stone be cast…”. So we’ve […] continue reading »

Harry Potter duelling wand – HCI Project

Time to read: 2 minutes Task: The project consisted of creating an interactive toy of our invention for the market. Idea: I suggested we create motion-sensitive dueling wands based on Harry Potter. Different motion patterns cast different attacking or defensive spells. The shielding level was shown on the wand, and a “hit” wand timed out while it recuperated. Approach: After […] continue reading »