Should developers think for themselves?

Time to read: 3 minutesI just had a weird conversation with a colleague in our standup meeting. We have a new developer who joined recently and is specialised in working on a particular platform. My colleague argues that if we send the dev my UX wireframes for the improvements, which are made in the sketchy style of balsamiq, he […] continue reading »

useful illustrations for off-season shoe storage

Time to read: 2 minutesThe seasons are changing and I am swapping out summer things for winter things, starting with the hardest things to wear out-of-season: shoes. Everyone says you should put one pair in one box and stick a photo on it. But those people must have a home printer or a way to take expert photos on white […] continue reading »

“an Agile user story is ready when…” definitions (comic strip version!)

Time to read: 4 minutesIn my most recent job, we are working in Agile. This is something I am unfamiliar with and am having fun learning about. Possibly too much fun. Today, we had people stopping on their way to places just to look at our team’s definitions of “ready”. The chipmunk (I attempted a kitten) asking for comments […] continue reading »

documenting responsive web design for CMS authors

Time to read: < 1 minuteThis is a page out of a series of specs I wrote for a particular set of websites that use RWD (Responsive Web Design). It was created for the CMS authors and for the devs. It illustrates the behaviour of the title-text-image-moreButton block on various screen sizes, after it was built on a CMS with […] continue reading »

linear calendar for better planning (with post its)

Time to read: 4 minutesDespite being an Engineer (or perhaps because of it) I am prone to reinventing the wheel. This is a post about how I reinvented the calendar, for the purposes of planning ahead, and doing it better. I am unsatisfied with calendars. Base 7 doesn’t come as naturally as base 10. And cutting things up in […] continue reading »

life drawing Tuesday #sketches for #sketchbookMondays

Time to read: 3 minutesDrawing is my meditation. Looking at a human (preferably undressed) for a long period of time and tracing their body onto paper is the only time when my brain quiets down and I take a break from thinking.  When you draw, you cannot think. You must only see. It’s a wonderful feeling, especially for someone […] continue reading »

how I used UX principles to organise my wardrobe

Time to read: 5 minutesThe basis of User Experience is “who is the user” and “what do they need”. I have applied these principles to my wardrobe. Here’s how. primary wardrobe usage: getting dressed for what the day holds I use my wardrobe for getting dressed in the mornings, and for putting clothes away in the evenings (or after […] continue reading »